EDUCATION WITH INFORMATION AND RECREATION
GOVERNMENT OF THE PUNJAB
NOTIFICATION NO. SO(SE-IV) 2-6/2012
test2
PC GAME
Three years later, when Logan has settled in Canada with his girlfriend, Kayla Silverfox, his brother Victor Creed reappears at a local bar where he and Logan battle. Creed emerges victorious, breaks Logan's bone claws and knocks him unconscious. Upon waking up, Logan finds Kayla dead. Col. William Stryker arrives, offering Logan a chance at revenge. Logan accepts and undergoes a procedure that bonds adamantium, an indestructible metal processed from the meteorite deposits, with his bones. As the procedure ends, Logan overhears that Stryker wants him terminated, and becomes enraged and breaks out of the Alkali Lake facility, killing many of Stryker's men in the process, including Agent Zero.
Logan travels to the Project: Wideawake site searching for John Wraith, where he has a confrontation with Bolivar Trask and his mutant hunting Sentinel. After being freed, Wraith leads Logan to Fred Dukes, who in turn leads Logan to Remy Lebeau, who mistakes Logan as one of Stryker's agents. Logan pursues Lebeau to the roof of the building, where he convinces Lebeau to take him to Stryker's island base. Arriving at the island, Logan learns that Silverfox is alive and her "death" was a ploy to get Logan to volunteer for Weapon X. Devastated by the truth, Logan accepts Stryker's offer to erase his memory, but changes his mind after Creed takes Silverfox hostage. Following Creed and Logan's fight, Stryker's Weapon XI, Deadpool, is sent to kill Wolverine, and after the ensuing battle, Logan's memories are damaged when he is shot by an adamantium bullet from Stryker's handgun.
In the epilogue, Bolivar Trask, who has perfected the recreation of human body parts via robotic replacements, has taken Logan hostage. Logan breaks free of his chains, but Trask flees. An army of Sentinels are seen in the distance in a ruined city, destroying everything in sight and Logan also quoting that "this world may be broken, but I've got the tools (his claws) to fix it".
Minimum System Requirements
OS: Windows XP SP2/Vista SP1
Processor: Intel Pentiium 4 @ 3 GHz / AMD Athlon64 3000+
Memory: 1 Gb
Hard Drive: 8 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 7800 GT / ATI Radeon X1800
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows XP SP2/Vista SP1
Processor: Intel Core 2 DUO (1.86 GHz) / AMD Athlon64 X2 3800+
Memory: 1 Gb
Hard Drive: 8 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 7800 GT / ATI Radeon X1800
Sound Card: DirectX Compatible
DirectX: 9.0c or 10
Keyboard
Mouse
DVD Rom Drive
TEST
PC GAME
To simulate realistic police procedures, SWAT 4' encourages the use of non-lethal force to subdue and arrest subjects rather than incapacitating or killing them. In addition, players must follow strict protocol to ensure proper use of force. Players may not fire on suspects with lethal weapons unless the suspect points their firearm at a fellow officer or a civilian. Penalties are given for unauthorized use of force, injuries to hostages, officer incapacitation, and personal injury. On the higher difficulty levels, more points are required to pass the mission, with 100 being perfect. On the most difficult level, Elite, players need a 95/100 to pass, and will fail for killing even a single suspect, losing more than two team members without committing an infraction, or committing any infraction in addition to being injured.
The player character leads a five-man SWAT element made up of the leader and four other men that are divided into two pairs, called "teams". The teams are assigned colors, "red" or "blue". The player does not assume direct control over the other officers. However, orders can be issued from an order selection menu, ranging from clearing a room to covering an area and handcuffing a compliant person. Additionally, a video camera is mounted on each police officer's helmet. This allows the leader to see what other members of the element see, and to issue appropriate orders to a team that is in another location.
All missions start with a pre-mission briefing which describes the situation and gives whatever details are available on the suspects and/or hostages. For some missions, a 911 call is heard, which can give a clue on what to expect, and what equipment should be chosen for that situation. The briefing identifies mission goals, which consists of bringing order to chaos by arresting or neutralizing all suspects, and rescue all hostages or other civilians. Sniper support may also be provided, but the snipers' views are limited to static parts of the map, often covering a single window. Different objectives may include the capture of a specific suspect, finding out the fate of an undercover officer, or defusing explosives. After the briefing, the player can choose equipment for themselves and the other four officers. Some mission maps also provide for multiple entry points.
MINIMUM SYSTEM REQUIREMENTS
CPU:Pentium 4/Athlon or better
CPU Speed: 1.5 GHz
RAM: 265 MB
OS:Windows 98/ME/2000/XP
Video Card:NVIDIA(R) GeForce(TM) 3 or equivalent DirectX(R) 9.0c-compliant 64 MB 3D video card with hardware T&L and pixel shader support
DirectX version: DirectX(R) 9.0c (included)
Sound Card: Yes
Free Disk Space:1.5 GB of uncompressed hard disk space for game files
CD-ROM: 4X CD-ROM drive
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